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Materials

Materials
 
 
A material is what you use to visually identify the lowest level objects in your design.  Many times in woodworking design the material is some species of wood.  A material might be named light cherry and use a texture or image of cherry wood.  You can use any type of material in your design - metals, glass, cloth, leather. 
 
For the purposes of SketchList 3D materials have two properties - its  image or appearance, and a variation on that, its degree of transparency. 
 
The size of the material has no role in the SketchList 3D Version 4 design process.  In earlier versions of Sketchlist 3D the size of a material selected by the user restricted the size of a board to the dimensions of the material.  This forced users who needed a larger material for a given board size to exit the design mode to create a suitably sized material. 
 
Version 4 separates material size from board size until the optimizing process.  You can create one board with dimensions of 48 X 92 and another board with dimensions of 4 X 16.  SketchList 3D as part of the optimizing process will place the larger board onto the 48 X 96 sheet and the other board on a 4 X 60 sheet if you indicated these two sizes of materials exist.  In the example the user had entered 48 X 96 and 4 X 60 as potential sizes for materials.
 
The key is that a step in the setup process you entered the available 'potential' sizes of materials. If your design calls for pieces of 6 X 72 oak when all that is available from your supplier is 4 X 96 and 8 X 72 oak.  At the optimization stage SketchList 3D will dynamically use the 8 X 72 that is available when you enter that size in the 'available size' setup form
 
1

Material Type

 
Click to restrict the list to a specific type of material.  This is a way to categorize the materials to speed access and reporting.
2

Material List

 
Scroll up and down to find your material.  Double click to open editing form
3

New Material

 
Click to add a new material to the database.
4

Opacity

 
Opacity is the degree to which light is not allowed to travel through an object.  0 percent opacity means no light can pass through - the object cannot be see through.  100 percent opacity means no light is blocked and you can see clearly through an object.  
5

Horizontal Scale

5. Horizontal Scale
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6

Vertical Sacle

6. Vertical Sacle
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